Sound Types
Contrapuntal Sound - When the non diegetic sound doesn't have the same atmospheric tone as the visuals e.g. lighthearted music on top of the scene as a massacre proceeds.
Diegetic Sound - Sound which originates inside the world of the character.
Non-Diegetic Sound - Sound which originates outside the scene.
Dialogue - The words characters actually say.
Asynchronous Sound - Sound that is not synced with the visuals.
Sound Effects - Sounds that often don't get picked up but are added by a Foley Artist.
Sound Motif - A sound that seems to reoccur regularly, to indicate prescence of particular character.
Sound Bridge - Sound which continues during a cross cut scene.
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